Carleton Gaming System Chosen for World’s Most Prestigious Gaming Exhibition
A computer game research project from Carleton University has been selected to showcase at E3, the world’s largest industry entertainment conference.
The research team that consists of Dr. Anthony Whitehead, Associate Director of Carleton’s School of Information Technology, masters student Hannah Johnston and undergraduate students Kaitlyn Fox, Nick Crampton and Joe Tuen, has developed Sensor Networks for Active Play (SNAP), entertainment-based applications (games and training) that encourage a high level of physical exertion in a fun format. The SNAP system was selected by a jury at the IndieCade independent game developers arcade held last summer.
The research project has been developed through the Interactive Multimedia and Design (IMD) program of the Bachelor of Information Technology (BIT) which is a joint collaboration between Carleton University and Algonquin College. BIT offers students a practical and theoretical approach to gain both artistic and technical skills for the modern entertainment industry, including animation, game design, visual effects, and web-base applications.
Find out more about Carleton’s Bachelor of Information Technology Interactive Multimedia and Design (IMD) program.
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Category May 2009 | Tags:
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